Geomorphs: Sphere

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Definition of surface, in parametric equations:

x(u,v) = cos(u) cos(v)
y(u,v) = sin(u) cos(v)
z(u,v) = sin(v)

where:

  • u ranges from 0 to 2ð, scanning a full circle on the XY-plane
  • v ranges from -ð/2 to ð/2, scanning a half-circle on the XZ- (or YZ-) plane.

Ancestor: None: this is one of the original surfaces we hand-coded to get the geomorph "evolution" started.

Descendants: Drop, Facing Snails.


Note: If you do not see Greek characters on this page, it is probably because the font you are currently using with your browser does not include the Greek code-page. In this page, character ð is pi.

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